Instantly move the camera to the model that you clicked on.Īll shadow types and some Movie Effects off, playback of video texture is held at the frame when the key is pressed. Lumion Landscape shadows and OmniShadow off, playback of video texture is held at the frame when the key is pressed. Lumion Landscape shadows off, playback of video texture is held at the frame when the key is pressed. Everything on, playback of video texture occurs. Toggle between automatic and manual update of the High-Quality Preview. Hold down this key to temporarily show the shadows from Spotlights. Toggle between low-quality and high-quality trees and plants. Toggle between Build Mode and Theater Mode. Theater Mode hides the user interface in Build Mode. Toggle between Full-screen and Windowed Mode. You can double-click on most sliders in Lumion to manually type in values. Placing, selecting, copying and moving Place button: Press Shift while adjusting slider values to fine-tune them (more digits after the decimal point will be displayed).ģ. Place a copy of the selected model from the Model Library. Place a new model with +/-0 to 50% random scale.Īccept current Line and start a new Line. ![]() Place button -> Cluster Placement function:Ĭluster Placement: Place 10 copies of the selected model from the Model Library at random positions.Ĭluster Placement with random size: Place 10 copies of the selected model from the Model Library at random positions with +/-0 to 50% random size. Rectangular selection tool for selecting multiple objects. Move free, Move up and Move horizontal buttons: ALT + LEFT MOUSE BUTTON + Move mouse Select/De-select an object from the current selection.ĬTRL + Click anywhere with LEFT MOUSE BUTTONĬTRL + SHIFT + Drag with LEFT MOUSE BUTTONĪdd new rectangular selection to existing selection. ![]() Move the selected object(s) along the X axis. This also applies to the Moveand Advanced Move Effects in Movie Mode. Move the selected object(s) along the Z axis. (Note that these are officially “unsupported” and are not guaranteed to work in current or future versions of the API.This also applies to the Moveand Advanced Move Effects in Movie Mode.Ĭopy an object using ALT key when pressed and constrain the movement along the X axis.Ĭopy an object using ALT key when pressed and constrain the movement along the Z axis. On the PC only, you can also send these numeric values. The send_action method sends a message to the message queue to perform some action asynchronously. ![]() If the archive contains a SketchupExtension that you would like users to be able to install from the Preferences > Extensions panel, rename your file to have a. To create an archive file, use your favorite tool (7zip, Winzip, etc.) to zip up any files and folders in your plugins directory. If the install is successful, any Ruby files that have been added to the Plugins folder will immediately be executed, saving the user a restart. You can capture these states via a begin/rescue. If the user does agree but there is a problem with the unzip process, an Exception will be raised. If they do not agree, an Interrupt error will be raised. The user will be shown a warning message that they must agree to before the install proceeds. This allows for a Ruby API plugin or Extension developer to distribute their plugin as a single file regardless of how many asset files must be included. If the ZIP contains subfolders, these will be preserved. ![]() Installs the contents of a ZIP archive file into SketchUp's Plugins folder. Modules: Http, Licensing, RegionalSettings, Skp Classes: Animation, AppObserver, ArcCurve, AttributeDictionaries, AttributeDictionary, Axes, Behavior, Camera, ClassificationSchema, Classifications, Color, ComponentDefinition, ComponentInstance, Console, ConstructionLine, ConstructionPoint, Curve, DefinitionList, DefinitionObserver, DefinitionsObserver, Dimension, DimensionLinear, DimensionObserver, DimensionRadial, Drawingelement, Edge, EdgeUse, Entities, EntitiesBuilder, EntitiesObserver, Entity, EntityObserver, ExtensionsManager, Face, FrameChangeObserver, Group, Image, ImageRep, Importer, InputPoint, InstanceObserver, InstancePath, Layer, LayerFolder, Layers, LayersObserver, LineStyle, LineStyles, Loop, Material, Materials, MaterialsObserver, Menu, Model, ModelObserver, OptionsManager, OptionsProvider, OptionsProviderObserver, Overlay, OverlaysManager, Page, Pages, PagesObserver, PickHelper, RenderingOptions, RenderingOptionsObserver, SectionPlane, Selection, SelectionObserver, Set, ShadowInfo, ShadowInfoObserver, Style, Styles, Text, Texture, TextureWriter, Tool, Tools, ToolsObserver, UVHelper, Vertex, View, ViewObserver
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